1. 3D & Motion Graphics

3D & Motion Graphics Learning Guides

  1. 3d and motion graphics

    Create and Rig a Non-Deformable Wooden Character

    4 Posts
    This series covers the modelling and rigging of a non-deformable character in Maya. Based on 'The Nutcracker', this character features a number of challenges due to its inorganic nature and unique structure. Throughout the course of this series, author Soni Kumari will show you how to tackle each element and construct the model from start to finish using Maya's default toolset. Later lessons will include how to construct an intuitive, animation friendly rig for a hard surface character using Maya's proprietary rigging tools.
    View Learning Guide...
  2. Zbrush sea creature retina21

    Create a Cartoon Plesiosaur with Maya & ZBrush

    2 Posts
    In this two part series, you'll learn how to model, sculpt, UVMap and texture a cartoon Plesiosaur using Maya, ZBrush, NEX, Roadkill and V-Ray. Part one includes creating a base mesh in Maya from concept art, sculpting and detailing in ZBrush and Re-topology in Maya using Nex. Part two covers texturing, baking polypaint data using xNormal and shader creation in Maya.
    View Learning Guide...
  3. Max disco intro pt1 retina

    Create a Cool Disco-Themed Animated Intro

    2 Posts
    In this series you'll learn how to create a cool, music video inspired, disco-themed animation using 3ds Max, Cinema 4D and After Effects. You'll begin by modeling the virtual set in 3ds Max before moving into Cinema 4D, where you'll utilize it's tight integration with After Effects to create textures for the scene. You'll also animate the shots and composite everything in After Effects.
    View Learning Guide...