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# Understanding Particles and Dynamics in Maya—Part 11

Difficulty:IntermediateLength:ShortLanguages:

## 1. Creating Chain Base with Plane

Open Maya.

### Step 2

Go to Create > Polygon Primitives > Plane and draw a plane on the perspective view port.

### Step 3

Initially, the plane should not have any segments. So, set the values of Subdivisions Width and Subdivisions Height to 1

## 2. Creating Chain

### Step 1

To create the chain, go to Create > Polygon Primitives > Torus.

### Step 2

Draw a torus primitive on the plane as shown in the following image.

### Step 3

With the torus selected, go to Attribute Editor > polyTorus1 and set the values of Radius and Section Radius to 1 and 200 respectively. Set the value of Subdivisions Axis and Subdivisions Height to 6 and 5 respectively.

### Step 4

With the torus selected, go to pTorus1 tab and set the Scale X value to 1.500. This makes the torus a bit scaled in X-axis.

### Step 5

With the torus selected, press Ctrl-D key to make a duplicate copy of it.

### Step 6

Arrange the duplicate torus as shown in the following image. Set the Rotate X value to 90.

### Step 7

Now, make the duplicate copy of the first torus and put it as shown in the following image.

### Step 8

Following the same way, make the duplicate copy of the second torus and put it as shown in the following image.

### Step 9

In this way, keep creating the copies of the torus and put them in the form of chain as shown in the following image.

### Step 10

With all chain elements selected, go to Mesh > Combine.

## 3. Creating Rope Simulation

### Step 1

Jump in the top view and turn off the Grid view as shown in the following image.

### Step 2

With the plane selected, go to Edit Mesh > Insert Edge Loop Tool.

### Step 3

Create two edge loops at the inner ends of the chain as shown in the following image.

### Step 4

Following the same way, keep creating edge loops as shown in the following image.

### Step 5

Jump in the nDynamics mode. With the plane selected, go to nMesh > Create nCloth.

### Step 6

With two vertices of the plane selected, go to nConstraint > Transform.

### Step 7

Go to Attribute Editor > nucleus1 > Solver Attributes tab and set the values of Substeps to 10 and Max Collision Iterations to 20

### Step 8

Go to Scale Attribute tab and set the values of Space Scale to 0.005.

### Step 9

Go to nClothShape1 > Dynamic Properties and increase the Stretch Resistance value to 100.

## 4. Attaching Chain to Rope

### Step 1

Jump in Animation mode. Select the chain followed by the plane and then go to Create Deformers > Wrap.

### Step 2

Hit the play button and you will see the chain mesh is simulating according to the simulation of the plane.

### Step 3

You can hide the plane during the simulation.

## Conclusion

In the next tutorial, I'll demonstrate some more exciting tips and tricks of Dynamics in Maya.