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by Chris Tate
Difficulty:AdvancedLength:QuickLanguages:

This extensive multi part series from regular author Chris Tate features over 17 hours of in-depth, real time training. And walks you through the process of modeling, UVMapping, texturing and rendering an amazingly detailed, and strikingly accurate Civil War Cannon. In day 8 we’ll complete the UVMapping stage by organizing and packing our Uv's. This is in preparation for map generation and texture painting, which we'll be covering next time in the final part of the series.
Also available in this series:
- ‘The Civil War Cannon’ – Modeling Part 1
- ‘The Civil War Cannon’ – Modeling Part 2
- ‘The Civil War Cannon’ – Modeling Part 3
- ‘The Civil War Cannon’ – Modeling Part 4
- ‘The Civil War Cannon’ – Modeling Part 5
- ‘The Civil War Cannon’ – UVMapping Day 1
- ‘The Civil War Cannon’ – UVMapping Day 2
- ‘The Civil War Cannon’ – UVMapping Day 3
- ‘The Civil War Cannon’ – Texturing
Screencast Preview
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