In this 2 hour, multi-part video tutorial, you will follow professional Game artist and teacher, Dan Cox, as he gives insight into his own thought process and workflow of how to go about unwrapping and texturing an existing human face. The techniques and theories that Dan teaches can be used in either video game or film work.
This is the second part of the tutorial series. It is an hour and a half long, and will cover the process of texturing a face with very little or no photo texture, using Photoshop CS3. Texturing human skin is often more simple than most think, and this tutorial shows ways to simplify the process, when perfect photographic textures aren't available.
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Tutorial Video 1
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Tutorial Video 2
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Tutorial Video 3
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