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Rigging A Voodoo Doll Character In Maya: Part 2

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This post is part of a series called Rigging A Voodoo Doll Character In Maya.
Rigging A Voodoo Doll Character In Maya: Part 1

In part two of the Voodoo Doll character rigging tutorial, Shaun Keenan will demonstrate how to create the blendshapes needed for animation along with creating a facial GUI system for driving the character's facial animations, making the rig ready for animation.

In this tutorial you'll learn how to create a complete character rig for a voodoo doll character in Maya using the Setup Machine and Face Machine plugins from Anzovin studios. You'll learn how these plugins can save you valuable time during rigging by allowing you to utilize pre-built body and face rigs which can then be customized to fit you and your character's specific needs. You'll also learn how to paint and fine tune weights and pin objects to your mesh using the free LkPinMesh script from Creative Crash.

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Note: click the 'Monitor' icon to view tutorial in full-screen HD.

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