1. 3D & Motion Graphics
  2. Modo

Quick Tip: Model a Screw-Head using Subdivision Surfaces in Modo

Read Time:1 minLanguages:

In this Quick Tip you'll learn how to easily create a screw-head using subdivision surface modeling techniques in Luxology's Modo 302. Cutting holes in curved surfaces has always come with it's fair share of issues, but hopefully this tutorial will show you one way in which it can be done whilst keeping the poly-count as low as possible.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Looking for something to help kick start your next project?
Envato Market has a range of items for sale to help get you started.