This is a Basix Quick Tip on how to import a 3d file (.3DS, .DAEm, .KMZ, .U3D, .OBJ) into After Effects so you can rotate and manipulate the model right without having to ever leave AE.
Hey! I'm Gabe. I'm a cool dude that loves to experiment in the dark corners of After Effects and Photoshop. My other main passion is downhill longboarding. I'm obsessed with teaching people how to do things; whether it be defragging a computer, or showing people how to make things blow up in AE, or even teaching the proper way to slide a longboard at 40mph.
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