7 days of unlimited AE and Premiere Pro templates & videos - for free!* Unlimited asset downloads! Start 7-Day Free Trial
  1. 3D & Motion Graphics
  2. 3D Studio Max

Quick Tip: Creating Stained Glass Using Advanced Transparency In 3D Studio Max

Scroll to top
Read Time: 2 mins

In today's quick tip tutorial, Chandan Kumar will be showing you how to use 3ds Max's advanced transparency material options to project a stain glass window image into a scene. This is an often overlooked but powerful feature of 3D Studio Max that can be used to create all kinds of interesting effects. Click through to learn more!

Additional Files/ Plugins:

Reference Image

Step 1

First of all, create a Plane in the Perspective viewport which will act as the floor.

Step 1 ImageStep 1 ImageStep 1 Image

Step 2

Now create a 3 sided wall and Boolean the front side wall to make room for a window.

Step 2 ImageStep 2 ImageStep 2 Image

Step 3

Then make the glass for the window using a Plane, and insert it into the empty window opening.

Step 3 ImageStep 3 ImageStep 3 Image

Step 4

Open the Material Editor (M), take an empty slot and in the Diffuse channel add the “stained glass’ texture. Now put the same texture in the Self-Illumination channel also.

Step 4 ImageStep 4 ImageStep 4 Image

Step 5

Now put the same texture in the 'Filter' channel too, which lies in the ‘Extended Parameters’ rollout.

Step 5 ImageStep 5 ImageStep 5 Image

Step 6

Do remember to turn on the ‘2-Sided’ option also. You won’t get the proper result until you turn this option on.

Step 6 ImageStep 6 ImageStep 6 Image

Step 7

Now it’s time for the light setup. Add a "Target Spot" light to the scene from outside of the window as shown.

Step 7 ImageStep 7 ImageStep 7 Image

Step 8

Do remember to use only “Ray Traced Shadows” otherwise it won’t work.

Step 8 ImageStep 8 ImageStep 8 Image

Step 9

Now open the Material Editor once again and this time reduce the opacity by 50%.

Step 9 ImageStep 9 ImageStep 9 Image

Step 10

Now if you render the scene you will find something like this. The light gets filtered through the window and hence you get a nice effect of the stained glass reflection on the floor.

Step 10 ImageStep 10 ImageStep 10 Image

Step 11

I added some textures to the walls and floor and an Omni light in the room and hence it looked like this.

Step 11 ImageStep 11 ImageStep 11 Image

Step 12

After doing some color correction and adding some glow and rays in After Effects, it looks much better now.

Step 12 ImageStep 12 ImageStep 12 Image

Don't miss more CG tutorials and guides, published daily - subscribe to Cgtuts+ by RSS.

Related Tutorial:

Did you find this post useful?
Want a weekly email summary?
Subscribe below and we’ll send you a weekly email summary of all new 3D & Motion Graphics tutorials. Never miss out on learning about the next big thing.
Looking for something to help kick start your next project?
Envato Market has a range of items for sale to help get you started.