1. 3D & Motion Graphics
  2. Sculpting

Mythical Character Creation in Modo: Part 3

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What You'll Be Creating

In this part you'll use Modo's cutting edge sculpting tools to add high definition details to the Hern character. Tomasz Lechocinski will walk you through the use of Modo's sculpting brushes as you build up muscle definition, add wrinkles and sculpt fine details for the antlers, hoofs and fingernails. Finally, you'll model and uvmap Hern's earing, necklace and loincloth to complete the character.

Sculpting the Head, Antlers and Torso

Sculpting the Hands, Fingers and Legs

Sculpting the Feet and Adding Accessories

Finalizing the Necklace and Modeling the Loincloth

Speed Art Bonus: Part 3 in Time-lapse

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