In this tutorial, professional artist Shaun Keenan will show you the methods he uses to quickly concept and model characters using ZBrush, specifically the benefits of using Dynamesh and ZRemesher. You'll begin by creating a simple base sphere in ZBrush, and then quickly use Dynamesh to block out a base mesh for a Manatee. Shaun will show you how a combination of Dynamesh and ZRemesher can be used to quickly create clean and usable quad-based topology ideal for sculpting.
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