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  1. 3D & Motion Graphics
  2. 3D Studio Max
Cgi

Model, Paint, and Animate a Realistically Stylized Eye in 3ds Max: Part 3

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Difficulty:IntermediateLength:QuickLanguages:
This post is part of a series called Realistically Stylized Eyes.
Model, Paint, and Animate a Realistically Stylized Eye in 3ds Max: Part 2

In this multi-part tutorial, you will learn how to create simple, yet effective, 3d eyes that can be used in either CG illustrations, or animations. This series of tutorials will cover all of the steps that are necessary, from modeling and unwrapping, to texturing, to rigging, and eventually animating the eye.

Today we will learn how to use the Gradient Ramp map to improve the general look of our eye, give us more control of our color and bump map, and help us with our animation. We will also learn how to create proper lighting for the eye using the Scanline rendering system.

The software that will be used are 3ds Max and Photoshop, but these principles can be applied to any other 3d modeling and painting packages.


Final Effect Preview

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.


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