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  1. 3D & Motion Graphics
  2. Modo
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Model a Photorealistic Swiss Army Knife in Modo: Part 2

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Difficulty:IntermediateLength:QuickLanguages:
This post is part of a series called Model a Photo-realistic Swiss Army Knife in Modo.
Model a Photorealistic Swiss Army Knife in Modo: Part 1
Model a Photorealistic Swiss Army Knife in Modo: Part 3

Subdivision modeling is an extremely powerful tool that can allow you to add high levels of detail to your models in a relatively short amount of time. In order to use it effectively, however, one must know when, and more importantly, when not to use it.

In this three part, beginner to intermediate tutorial series, professional Modo artist, Matt Braeley, will demonstrate how to model a photorealistic Swiss Army knife, using polygonal and subdivision modeling in Luxology's Modo 302.

On day 1 Matt covered the creation of the main body, now on day 2 he will begin to add in the tools, and then finish up with the final details on day 3.


Additional Files/ Plugins:

Final Effect Preview

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.


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