In the next part of this invaluable in-depth series, Gottfried Hofmann, the man behind the official Blender smoke/fire documents, continues his look at smoke and fire simulation techniques within Blender 2.5. The 4th part of the series is all about working with optimized domains to improve your hi-res simulations. Prepare to be amazed at just what Blender can do for free!
Techniques covered in this forth video include :
- How to expand your domain without changing the style of the sim
- How to check out the style in a testbed-domain
- How to perform test-bakes on crucial parts only
So let's get going!
Additional Files/ Plugins:
The Screencast Key Status Tool used in this tutorial is available here.
Subscribe below and we’ll send you a weekly email summary of all new 3D & Motion Graphics tutorials. Never miss out on learning about the next big thing.Update me weekly
Envato Tuts+ tutorials are translated into other languages by our community members—you can be involved too!Translate this post