In this tutorial we will set up a scene in Maya that allows us to integrate CG elements that will reflect and refract the live action footage using projections, textures and a HDR panorama. It will also cover caustics and breaking up our scene into various render passes for later compositing in Nuke over at Aetuts+.
Once you've completed part one here on Cgtuts+, head over to Aetuts+ to watch part 2:
"Compositing CG Glass & Live Action Footage in Nuke"
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