
Screencast

Important Keyboard Shortcuts
G—Grab and move selected
S—Scale selected
R—Rotate selected
B—Drag Select
L—In edit mode, move the mouse over a face or vertex and press L to select all linked vertices
Z—Toggle between Wireframe and Solid shaded view
TAB—Enter Edit Mode for selected object or armature
Ctrl-Tab—Toggle between Pose Mode and Object Mode (If Armature is selected)
Ctrl-Tab—Toggle between Object Mode and Weight Paint Mode (if model is selected)
Previous Posts in This Series
This tutorial is third part of the The Low Poly T-Rex series, in which you can learn the entire process of Modelling, UVMapping, Texturing and Rigging the T-Rex model.
Part 1: Modelling A Low Poly T-Rex In Blender
Part 2: UVmapping And Texturing A Low Poly T-Rex In Blender
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