This post is part of a series called How To Create And Rig A Realistic Puppet.
This video shows you how to take the character controlling Null object from the head composition and bring it into the top level character composition so that you can animate everything for the character from one place.
Daniel grew up in Alberta in the Kananaskis Valley at the foothills of the Rocky Mountains. He started doing animation when he was very young and began with simple flipbooks. It wasn't long before his Dad had him in front of a computer using Autodesk Animator to realize his creations. He hasn't stopped since. Daniel lives in Montreal, Quebec.
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