This post is part of a series called How To Create And Rig A Realistic Puppet.
This tutorial demonstrates a technique for creating a "Look At" object for the eyes so that the pupils don't have to be animated individually. This also includes creating a slider to make the eyes go cross eyed or wall-eyed.
Daniel grew up in Alberta in the Kananaskis Valley at the foothills of the Rocky Mountains. He started doing animation when he was very young and began with simple flipbooks. It wasn't long before his Dad had him in front of a computer using Autodesk Animator to realize his creations. He hasn't stopped since. Daniel lives in Montreal, Quebec.
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