This post is part of a series called How To Create And Rig A Realistic Puppet.
This tutorial looks at how to control the nested clips for the mouth and eyes using expression sliders applied to a Null object that acts as a character control.
Daniel grew up in Alberta in the Kananaskis Valley at the foothills of the Rocky Mountains. He started doing animation when he was very young and began with simple flipbooks. It wasn't long before his Dad had him in front of a computer using Autodesk Animator to realize his creations. He hasn't stopped since. Daniel lives in Montreal, Quebec.
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