In this video tutorial, we will use the Offset effect combined with comp-to-comp expressions and Time-remapping to create a parallaxing environment. Parallax is achieved by panning a camera past objects with varying depth inside a scene. We will create parallax without a 3D camera or Z-depth of any kind.
Shawn Sheehan is a motion designer and illustrator working in the visual arts medium in southeast Michigan for over 18 years. He has also taught various digital art and animation courses at the college level for over 13 years. And he is a huge classic cartoon and comic book nerd.