In part 4, you'll once again reuse existing geometry to create new objects and begin working on the second building's doors, windows and balconies.
Moises Perez shows you how to create a Venice inspired environment in this exciting new series for Cinema 4D. Containing over thirty hours of real-time lecture, this ambitious tutorial series will walk you through the entire process of creating a realistic environment from scratch, using photo reference.
This series will help you build a solid understanding of the environment creation process and teach you re-usable techniques that can be applied to any other project or application.
1. Adding the Second Building's Windows
2. Creating the Main Balcony
3. Modeling the Small Balconies
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