In part 3, you'll re-purpose existing geometry to create new objects and begin creating the balconies, doors, windows and awning.
Moises Perez shows you how to create a Venice inspired environment in this exciting new series for Cinema 4D. Containing over thirty hours of real-time lecture, this ambitious tutorial series will walk you through the entire process of creating a realistic environment from scratch, using photo reference.
This series will help you build a solid understanding of the environment creation process and teach you re-usable techniques that can be applied to any other project or application.
Creating the First Balcony
Completing the Balcony
Modeling the Awning
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