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  1. 3D & Motion Graphics
  2. 3D Studio Max
Cgi

Creating Realistic Spider Web in 3ds Max and After Effects

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Difficulty:IntermediateLength:ShortLanguages:

In this tutorial, I'll show how to create a realistic spider web in 3ds Max using inbuilt tools and simulation techniques. Later I will composite the spider web simulation in After Effects to make it look much convincing.

Preview

1. Creating Spider Web

Step 1

Open 3ds Max.

Open 3ds Max
Open 3ds Max

Step 2

Go to Create > Standard Primitive > Plane and create a plane in the front view.

Create a plane
Create a plane

Step 3

Keep its Length Segs and Width Segs as 80.

Segments
Segments

Step 4

Open the Modifier List and apply Cloth modifier onto the plane.

Cloth Modifier
Cloth Modifier

Step 5

With the plane selected, click on Object Properties button. In the Object Properties window, select plane and turn on Cloth radio button. It turns the plane into cloth. 

Click on OK button.

Object Properties
Object Properties

Step 6

Open the cloth modifier roll out. Select Group.

Group
Group

Step 7

With the extreme left column of vertices of the plane selected, click on Make Group button.

Make Group
Make Group

Step 8

In the Make Group window, rename the group name as Group001.

Make Group
Make Group

Step 9

With the Group001 selected, click on Preserve button. 

Preserve
Preserve

Step 10

With the extreme right column of vertices of the plane selected, click on Make Group button.

Make Group
Make Group

Step 11

In the Make Group window, rename the group name as Group002.

Make Group
Make Group

Step 12

With the Group002 selected, click on Preserve button. 

Preserve
Preserve

Step 13

Go to Space Warp > Forces > Wind and apply the wind force in the scene.

Applying Wind
Applying Wind

Step 14

With the cloth selected, click on Cloth Forces button. 

Cloth Forces

Step 15

It opens the Forces window. With the wind001 selected inside the Forces in Scene list, click on the forward arrow button. 

Forces in Scene
Forces in Scene

Step 16

Now the wind001 comes in the Forces in Simulation list. Click on OK button.

Forces in Simulation
Forces in Simulation

2. Applying Spider Web Texture

Step 1

I have a black and white image file of spider web which I will use as the texture for the cloth.

Spider Web Texture
Spider Web Texture

Step 2

Press M to open the Material Editor.  

Material Editor
Material Editor

Step 3

With an empty slot selected, click on Diffuse channel. It opens the Material/ Map Browser window. Select Bitmap and click on OK.

Material Map Browser window
Material/ Map Browser window

Step 4

Select spider-web.jpg image. This will be used as the texture of the cloth.

Select spider-webjpg image
Select spider-web.jpg image

Step 5

Apply this texture onto the cloth. You can see the spider web patters on the cloth. But this is not transparent. To make it transparent, I'll remove the black color.

Applied texture
Applied texture

Step 6

Drag and drop the same texture from the Diffuse channel to Opacity channel. Select the Instance option and click on OK button.   

Opacity channel
Opacity channel

Step 7

Now you can see the black parts vanish and it becomes transparent.

Transparent texture
Transparent texture

2. Spider Web Simulation

Step 1

With the cloth selected, click on Simulate button. The simulation starts and you can see the spider web simulation in the viewport.

Simulate button
Simulate button

Step 2

Press F10 to open the Render Setting window. Render the simulation in image sequence till 200 frames and in TGA format (32 bits).

Render Setting window
Render Setting window

Step 3

Open After Effects. I have a live sequence which I import as a composition. I have to composite the spider web simulation in this scene.

Open After Effects
Open After Effects

Step 4

Import the rendered spider web image sequence and put it over the live plate. With the spider web layer selected, go to Effect > Generate > Fill and apply the effect onto the layer. 

Choose the color as white.  Now hit the play button and you will see a realistic spider web simulation over the live action footage.

Effect  Generate  Fill
Effect > Generate > Fill

Conclusion

You can make tremendous effects with cloth modifier in 3ds Max. I will bring more exciting tutorials on the different aspects of cloth modifier.

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