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  1. 3D & Motion Graphics
  2. 3D Studio Max
Cgi

Creating a Next-Gen Video Game Hot Rod: the Complete Workflow: Part 5

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This post is part of a series called Next-Gen Video Game Hot Rod: The Complete Workflow.
Creating a Next-Gen Video Game Hot Rod: the Complete Workflow: Part 4
Creating a Next-Gen Video Game Hot Rod: the Complete Workflow: Part 6

Ever wanted to know how the artists create those amazing cars for AAA video game titles? Well here's your chance to find out. In this incredible CGTuts+ exclusive tutorial series, you will follow professional CG artist and teacher Laurens Corijn as he creates a high quality, next-gen, normal mapped Hot Rod for realtime use.

Now, in the fifth part of our mammoth series, Laurens will demonstrate how to carefully design your low poly model in the most efficient way possible, while still being optimal for baking the details from your high poly model into a normal map texture.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.


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