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  1. 3D & Motion Graphics
  2. Maya

Creating a Jurassic World Dinosaur Character in Maya: Part 4

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Difficulty:IntermediateLength:ShortLanguages:
Final product image
What You'll Be Creating

1. Creating Inner Mouth

Step 1

Start Maya and open the file which was saved in the last part of the tutorial.

Start Maya
Start Maya

Step 2

Select the inner border edges of the mouth as shown in the following image.

Select the inner border edges
Select the inner border edges

Step 3

With the inner mouth border edges selected, apply Extrude command to extrude the edges towards X axis as shown in the following image.

Extrude command
Extrude command

Step 4

Scale the extruded edges also as shown in the following image.

Scale the extruded edges
Scale the extruded edges

Step 5

Adjust the border edges as shown in the following image.

Adjust the border edges
Adjust the border edges

Step 6

Jump in the face selection mode and select the indicated inner faces as shown in the following image.

Jump in the face selection mode
Jump in the face selection mode

Step 7

With the faces selected, apply Extrude command and push it in Z axis as shown in the following image.

Extrude command
Extrude command

Step 8

Select and delete the unwanted faces as shown in the following image.

Select and delete the unwanted faces
Select and delete the unwanted faces

Step 9

To create the throat gap, select the four indicated faces as shown in the following image. 

Select the four indicated faces
Select the four indicated faces

Step 10

With the faces selected, extrude twice inside the mouth as shown in the following image.

Extrude twice
Extrude twice

Step 11

With the help of Insert Edge Loop tool, insert an edge loop as shown in the following image.

Insert Edge Loop tool
Insert Edge Loop tool

Step 12

Select the indicated faces for both upper and lower jaws as shown in the following image.

Select the indicated faces
Select the indicated faces

Step 13

With the gum faces selected, go to Edit Mesh > Duplicate command to make another  duplicate faces group. 

 Edit Mesh  Duplicate command
Edit Mesh > Duplicate command

Step 14

Hide the indicated meshes to avoid the unwanted face selection problem.

Hide the indicated meshes
Hide the indicated meshes

Step 15

Extrude the lower mesh for gums as shown in the following image.

Extrude the lower mesh
Extrude the lower mesh

Step 16

Insert an indicated edge loop around the gum mesh as shown in the following image.

Insert an edge loop
Insert an edge loop

Step 17

In this way, the upper and lower gums are ready.

Upper and lower gums
Upper and lower gums

Step 18

With the help of Duplicate Special option, create the mirrored instance of the mesh for the other side. 

Duplicate Special option
Duplicate Special option

Step 19

To create the tongue, insert an edge as shown in the following image.

Insert an edge
Insert an edge

Step 20

With the help of Multi-Cut tool, create a segment as shown in the following image.

Multi-Cut tool
Multi-Cut tool

Step 21

Select the faces for the tongue as shown in the following image.

Select the faces
Select the faces

Step 22

Extrude the faces once as shown in the following image. You can isolate the half part of the mesh for better viewing experience of the selection process.

Extrude the faces
Extrude the faces

Step 23

Select and delete the side faces of the extruded part as shown in the following image.  

Select and delete the side faces
Select and delete the side faces

Step 24

Edit the shape as tongue. Select and extrude the two faces towards Z axis out of the mouth of the dinosaur. 

Edit the shape as tongue
Edit the shape as tongue

Step 25

Keep extruding the faces out of the mouth and form the shape of the tongue by scaling the tip of the tongue down. 

Keep extruding the faces
Keep extruding the faces

Step 26

Select and delete the border faces as shown in the following image.

Select and delete the border faces
Select and delete the border faces

Step 27

Unhide the hidden part of the mesh and keep the border edges close to each other.  

Unhide the hidden part of the mesh
Unhide the hidden part of the mesh

Step 28

Jump in the vertex selection mode and edit the shape of the tongue. Press 3 key on the keyboard to check the mesh in smooth preview mode.

Jump in the vertex selection mode
Jump in the vertex selection mode

Step 29

Keep the tongue down as shown in the following image. 

Keep the tongue down
Keep the tongue down

2. Creating Teeth

Step 1

As you can see, upper and lower gums are completed and teeth will be fixed here. 

Upper and lower gums
Upper and lower gums

Step 2

Create a cone in the perspective view port.

Create a cone in the perspective view port
Create a cone in the perspective view port

Step 3

With the cone selected, set the values of Radius as 0.2, Height as 2Subdivisions Axis as 12 and Subdivisions Height as 4.

Set the values of Radius
Set the values of Radius

Step 4

Select and delete the cap faces of the cone.

Select and delete the cap faces
Select and delete the cap faces

Step 5

With the D key pressed, drag the Y Axis arrow down to the bottom of the cone as shown in the following image.

Press D key
Press D key

Step 6

Place the cone shape over the lower gum as shown in the following image.

Place the cone shape over the lower gum
Place the cone shape over the lower gum

Step 7

Jump in the vertex selection mode and edit the shape of the teeth as shown in the following image.

Jump in the vertex selection mode
Jump in the vertex selection mode

Step 8

Make several duplicate teeth with various scaling and place them over the gum as shown in the following image.

Make several duplicate teeth
Make several duplicate teeth

Step 9

With all lower left gum teeth selected, press Ctrl-G key on the keyboard to create a group of it.

Press Ctrl-G key
Press Ctrl-G key

Step 10

With the teeth group selected, open Duplicate Special Options window. 

Turn on Copy radio button with the value in the Scale X axis as -1.0  and then click on Duplicate Special button.

Duplicate Special Options window
Duplicate Special Options window

Step 11

This creates the duplicate teeth group for the other side's gum as shown in the following image.

It creates the duplicate teeth group
It creates the duplicate teeth group

Step 12

Following the same way, create the teeth groups for both upper left and right gums as shown in the following image.

Create the teeth groups for both upper left and right gums
Create the teeth groups for both upper left and right gums

Step 13

For adding details to the eye socket, insert two more edge loops around the eye socket as shown in the following image.

For adding details to the eye socket
For adding details to the eye socket

Step 14

Edit the vertices of the eye socket as per the reference image.

Edit the vertices of the eye socket
Edit the vertices of the eye socket

Step 15

With the eye's border edges selected, apply Extrude command to extrude the edges inside the socket as shown in the following image.

Apply Extrude command
Apply Extrude command

Step 16

Jump in the side view port and create a poly sphere primitive to create the eye ball.

Jump in the side view port
Jump in the side view port

Step 17

Place the eye ball inside the eye socket.

Place the eye ball inside the eye socket
Place the eye ball inside the eye socket

Step 18

Edit the vertices of the eye socket to cover the eye ball completely.

Edit the vertices of the eye socket
Edit the vertices of the eye socket

Step 19

You can see the final basic shape of the dinosaur both in the wired and smooth preview mode. 

The final basic shape
the final basic shape
The final basic shape
The final basic shape

Conclusion

In the next part of this tutorial series, I'll show you how to add details to the base mesh of the dinosaur character to increase mesh topology for smooth modelling.















































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