
In this tutorial you'll learn how to create a very simple basemesh in ZBrush, and how you can quickly turn that single mesh into six completely unique fish sculpts. Shaun Keenan will walk you through the process of creating each fish in detail, show you just how powerful Dynamesh, ZRemesher and custom noise profiles can be in ZBrush, and why you don't always need to start from scratch when creating a completely new model.
Additional Files:
Creating the Clown Fish
Detailing the Clown Fish
Creating the Grouper Fish
Detailing the Grouper Fish
Note: This video contains no audio.
Use the link below to download this tutorial for offline viewing.
- Download (Videos 1-4)
Subscribe below and we’ll send you a weekly email summary of all new 3D & Motion Graphics tutorials. Never miss out on learning about the next big thing.
Update me weeklyEnvato Tuts+ tutorials are translated into other languages by our community members—you can be involved too!
Translate this post