In this multi-part, video tutorial about Blender's Hair Particles System, we will learn some very useful options to use when trying to create cool or convincing hair effects. We will also add colour to the hair, light the scene, add a few compositing nodes, and finally set the particle system as a softbody so we can animate it.
In this first day we'll focus on the tools available to manipulate the particles so they look like we want them to.
The head we will use is part of a human base mesh by Sean J. MacIsaac, and can be found in here:
Final Effect Preview
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
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