In the third part of Shaun Keenan's epic stylized vehicle tutorial series, you'll learn how to build the car's doors, back windows, rims, tires. And then begin work on some of the props including the luggage rack and detailed suitcases. Click through to continue the series!
In this massive, multi-part tutorial, you’ll follow professional CG artist Shaun Keenan of MZP Studios, as he walks you through the entire process of creating a high-end, production quality stylized car from scratch using Maya.
Through out the series you’ll gain valuable insights into the tools and techniques used by professional artists, while working your way to a fully realized model. In later lessons you’ll learn how to add detail and construct the car’s interior. A topic rarely covered in car modeling tutorials. Whether you’re a beginner creating your first car, or an experienced artist just looking to brush up, this series is a must watch.
Additional Files/ Plugins:
Part 3-1: Modeling The Suitcase Hinge
Part 3-2: Modeling The Suitcase
Part 3-3: Final Suitcase Modeling
Part 3-4: Creating The Luggage Rack
Part 3-5: Attaching The Luggage Rack
Part 3-6: Modeling The Doors
Part 3-7: Modeling The Back Windows
Part 3-8: Modeling The Tires
Part 3-9: Importing & Placing The Wheels
Part 3-10: Creating The Spare Tire
Note* Video 10 Contains No Audio
- Building The Caterpillar 797 In 3D Studio Max
- Creating a Next-Gen Video Game Hot Rod: the Complete Workflow
- ‘Mini Semi Truck’
- Modeling The F-16 Fighter Jet in 3D Studio Max
- Modelling the Audi R8 in 3Ds Max - Tuts+ Premium
- Modeling the Bugatti Veyron in Maya - Tuts+ Premium
Envato Tuts+ tutorials are translated into other languages by our community members—you can be involved too!Translate this post