In this tutorial, we're going to take the Newton plugin created by Motion Boutique and use it to create a rigid body character in After Effects. Newton is a 2D physics simulator that allows users to apply various simulations like gravity, collision, and bounce to their layers in After Effects.
We'll start with the basic principles of how Newton works and how to setup a character rig using it. Next we'll dive into various case studies demonstrating different ways to use the character rig for your animations.
Subscribe below and we’ll send you a weekly email summary of all new 3D & Motion Graphics tutorials. Never miss out on learning about the next big thing.Update me weekly
Envato Tuts+ tutorials are translated into other languages by our community members—you can be involved too!Translate this post