In the third part of his brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz continues to walk us through how he created his 'Microcosm' scene! After modeling the scene in part 1, and dealing with the particle and hair simulations in part two, today's part starts looking at how to texture and light the scene! Let's get started!Additional Files/ Plugins:
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
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