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Difficulty:AdvancedLength:QuickLanguages:
This post is part of a series called Construct a Microcosm Using Blender 2.5.
In the first part of this brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz walks us through how he modeled and rigged his 'Microcosm' creation! The full tutorial will go on to discuss complex particle & hair simulation, how to add materials, texture and light the scene, and finally how to use nodes for depth of field, so let's get started!
Additional Files/ Plugins:Note: click the 'Monitor' icon to view tutorial in full-screen HD.
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