
In this tutorial, Shaun Keenan will introduce you to the Molecular Maya Toolkit and show you how it can used in conjunction with PDB (Protein Data Base) files to build accurate viruses and other molecular structures, directly inside Maya. You'll also learn how to build a complex shading network, light the scene, render using VRay, and finally how to composite your render passes together in Photoshop to achieve a great looking result.
Additional Files/Plugins:
Video 1: Installing the Molecular Maya Toolkit

Video 2: Building the Virus Structure

Video 3: Shading Network Creation

Video 4: More Shading Network Adjustments

Video 5: Setting up VRay Render Settings

Video 6: Final Photoshop Composite Work
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