In this tutorial, Shaun Keenan will introduce you to the Molecular Maya Toolkit and show you how it can used in conjunction with PDB (Protein Data Base) files to build accurate viruses and other molecular structures, directly inside Maya. You'll also learn how to build a complex shading network, light the scene, render using VRay, and finally how to composite your render passes together in Photoshop to achieve a great looking result.
Video 1: Installing the Molecular Maya Toolkit
Video 2: Building the Virus Structure
Video 3: Shading Network Creation
Video 4: More Shading Network Adjustments
Video 5: Setting up VRay Render Settings
Video 6: Final Photoshop Composite Work
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