In this part of the series, we'll build the Tassimo's secondary water tank. Rather than modeling this from scratch, we'll re-purpose our already created outer water tank, and reshape it to fit our needs. You'll learn how to modify existing topology, copy and re-use polygons and create holes in various shapes. We'll also construct the system's water intake valve and adjust mesh proportions
In this tutorial series focused on product modeling and rendering, we'll create the Tassimo T-65 Home Brewing Station from Bosch. Starting in 3d Studio Max we'll use a few simple blueprint images to do a block-out of the base, and then begin the process of breaking down and refining the model using more advanced poly modeling techniques to create the final High-res asset. Later lessons will include UVMapping, Texturing, creating V-Ray materials and finally building a suitable studio lighting rig and rendering out the model with V-Ray.
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