3D Building Fragmentation and Compositing - Part 1
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Read Time:
1 min
We're going to recreate the original camera from a shaky camcorder shot and make a building to line up with the one in the source plate. Using thinking particles and volume breaker to simulate it collapsing, we'll camera map it and export the sequence for the 2nd part of this tutorial where we'll integrate our render.
Tutorial
Download Tutorial .mp4
File size: 547.9 MB
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Sign upI'm from Bucharest, and I started learning graphic software in 2001. Mainly my specialization was created at the jobs I had in many TV stations and a video production house here in my home land. But still, the knowledge was acquired by passion and many, many lost nights. My knowledge varies from 3D to 2D and video editing. So, I'm an autodidact ! :)
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