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Modeling, Texturing and Rendering the iPhone in Maya

In this in-depth, beginner friendly series, you’ll learn how to create the iPhone using Maya and V-Ray. You'll start by going through a geometric breakdown, where you'll learn how to dissect the iPhone’s unique shape and plot the geometry needed to accurately reconstruct it in 3D. You'll then move on and create V-Ray materials, light and render the final product shot.

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