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Modeling a Luger P08 using Subdivision Surfaces in Maya

Hard surface subdivision modeling can be a difficult concept to understand, however as it has become such a big part of today's production environment, learning it has become a necessity. Using the basic polygonal toolset, this two part, narrated time-lapse tutorial covers the process of modeling a Luger P08, and is a great introduction to a standard SDS workflow in Maya.

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