Modeling the Bugatti Veyron in Maya, Day 1
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1 min



Over the course of this extremely detailed 2 day tutorial series, we will be modeling the Bugatti Veyron 16.4 in Maya. Not only will we be covering the basic workflows involved in creating a hyper-realistic car from scratch, but we’ll also be showing you some of the more common mistakes that artists are prone to make when modeling extremely high-end photo-realistic cars. This tutorial series is invaluable for any artist interested in adding some outstanding car models to their portfolio.
Also available in this series:
- Modeling the Bugatti Veyron in Maya, Day 1
- Modeling the Bugatti Veyron in Maya, Day 2
Follow freelance CG artist, Madhan, as he walks us through the modeling workflows he uses to create stunning, photo-realistic car models such as the Bugatti Veyron shown below. Covering Maya’s powerful modeling toolset, this truly is a must-have tutorial for any artists interested in either vehicle or product design.
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Sign upHey guys, This is Madhan_2005, a self-taught modelling and rigging artist, residing in Chennai, India. I am currently doing my B.E and I am also a game engine programmer. I am experienced in Maya,3Dsmax,Photoshop,zbrush etc.You can also see me doing some freelancing stuff.
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