How To Create And Rig A Realistic Puppet Day 16
Daniel Gies
•
17 min read
This post is part of a series called How To Create And Rig A Realistic Puppet.
IK is finally here for After Effects! It has actually been around for a while thanks to Nicolas Dufresne's Duik Tools. You can now create inverse kinematic chains for fast and intuitive character movement just similar to what you will find in high end 3D packages. You will no longer have to manually rotate each joint and fight with feet slipping and dipping into the ground.
Tutorial
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