Crea una animación dinámica de catapulta en Cinema 4D: Parte 2
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1 min
This post is part of a series called Build a Dynamic Catapult in Cinema 4D .
Spanish (Español) translation by Benjamín Porras (you can also view the original English article)
En esta parte, añadirás detalles adicionales a la catapulta, y empezarás a trabajar en el entorno modelando el suelo y los árboles. En el proceso, crearás y asignarás materiales a la escena, y la iluminarás con algo de iluminación.
Puedes coger el plugin de Transform.
Parte 2: Materiales y escenografía
Usa este enlace para descargar este tutorial y verlo sin conexión.
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Sign upAleksey Voznesenski is a 3D specialist experienced in many areas of the 3D world. Mainly focused on animation, he has experience in motion graphics, modeling, rigging, render setup, lighting, camera work and art direction. Working as a contractor for many companies, Aleksey provides his expertise to get projects done on time and to spec. His main package of choice is Cinema4D, but Aleksey has experience in all of the industry standard packages like 3ds Max, Maya and XSI. His contact details can be found at ace5studios.com. Also be sure to visit his Facebook Page for more content.
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