Dealing With Spontaneous Particle Combustion
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Ben Watts
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1 min read
This post is part of a series called The Complete Introduction to Particle Emitters.
In this tutorial I will demonstrate how to build up a procedural dispersion effect using Trapcode Particular. This is great for burning off logo's, text or even 3d renders. The color and motion of the effect can be changed easily as well as the wipe angle thanks to handy global wipe control we will construct. Enjoy!
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Sign upI’m a motion designer from Swan Hill, Australia. I mainly work in broadcast design but love creating motion templates, Visual FX and 3d in my spare time. Besides family, this is my number one passion in life.
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