Advertisement
  1. 3D & Motion Graphics
  2. 3D Studio Max

Creating a Next-Gen Video Game Hot Rod: the Complete Workflow: Part 5

Scroll to top
Read Time: 1 min
This post is part of a series called Next-Gen Video Game Hot Rod: The Complete Workflow.
Creating a Next-Gen Video Game Hot Rod: the Complete Workflow: Part 4
Creating a Next-Gen Video Game Hot Rod: the Complete Workflow: Part 6

Ever wanted to know how the artists create those amazing cars for AAA video game titles? Well here's your chance to find out. In this incredible CGTuts+ exclusive tutorial series, you will follow professional CG artist and teacher Laurens Corijn as he creates a high quality, next-gen, normal mapped Hot Rod for realtime use.

Now, in the fifth part of our mammoth series, Laurens will demonstrate how to carefully design your low poly model in the most efficient way possible, while still being optimal for baking the details from your high poly model into a normal map texture.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.


Advertisement
Did you find this post useful?
Want a weekly email summary?
Subscribe below and we’ll send you a weekly email summary of all new 3D & Motion Graphics tutorials. Never miss out on learning about the next big thing.
Advertisement
Looking for something to help kick start your next project?
Envato Market has a range of items for sale to help get you started.