Lessons:18Length:2 hours

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- Overview
- Transcript
3.3 The Second Model
Finally with the header we’ll add mobile functionality. As the header is a critical part of navigating the interface, we need to make sure everything is working for lower-resolution devices.
1.Introduction1 lesson, 01:54
1 lesson, 01:54
Free Lesson 1.1Introduction01:54
Free Lesson
1.1
Introduction
01:54
2.Setting Up the Scene5 lessons, 42:12
5 lessons, 42:12
Free Lesson 2.1Tracking the Scene05:49
Free Lesson
2.1
Tracking the Scene
05:49
2.2Creating the Walls12:14
2.2
Creating the Walls
12:14
2.3Mask Blending09:40
2.3
Mask Blending
09:40
2.4Foreground Texturing05:24
2.4
Foreground Texturing
05:24
2.5Creating and Lighting the Ceiling09:05
2.5
Creating and Lighting the Ceiling
09:05
3.Modelling the Grate4 lessons, 23:50
4 lessons, 23:50
3.1Creating the First Metal Bar05:19
3.1
Creating the First Metal Bar
05:19
3.2Building the Model06:22
3.2
Building the Model
06:22
3.3The Second Model06:24
3.3
The Second Model
06:24
3.4Animating the Model05:45
3.4
Animating the Model
05:45
4.Creating Depth, Light, and Texture7 lessons, 53:54
7 lessons, 53:54
4.1Creating Raindrops07:18
4.1
Creating Raindrops
07:18
4.2Adding Beams of Light 06:24
4.2
Adding Beams of Light
06:24
4.3Working With Difficult Shots06:02
4.3
Working With Difficult Shots
06:02
4.4Creating the Main Sparks Layer10:26
4.4
Creating the Main Sparks Layer
10:26
4.5Adding Flashes of Light07:06
4.5
Adding Flashes of Light
07:06
4.6Adding Larger Falling Sparks06:58
4.6
Adding Larger Falling Sparks
06:58
4.7Final Compositing09:40
4.7
Final Compositing
09:40
5.Conclusion1 lesson, 01:03
1 lesson, 01:03
5.1Conclusion01:03
5.1
Conclusion
01:03
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