Construct a Detailed Type 97 Hand Grenade in Cinema 4D: Part 1
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1 min
This post is part of a series called Construct a Detailed Type 97 Hand Grenade in Cinema 4D.



In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII. In the first part, you will learn how to create the model using the lathe and boole functions in C4D, and in the second, you will learn how unwrap it in BodyPaint, and paint the texture maps in Photoshop.
Republished Tutorial
Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. This tutorial was first published in July of 2009.
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Sign upHi my name is Mountaga Kane, and I am a 17 year old digital artist living in Pennsylvania. When I first became interested in 3d, I decided to start out with Maxon's Cinema 4d because of its mid-range price, ease of use, and short render times. In my free time I like to watch cheesy B movies with friends, and help to moderate the 2d graphics forum: www.audigex.com.
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