Modeling a Luger P08 using Subdivision Surfaces in Maya
2 PostsHard surface subdivision modeling can be a difficult concept to understand, however as it has become such a big part of today's production environment, learning it has become a necessity. Using the basic polygonal toolset, this two part, narrated time-lapse tutorial covers the process of modeling a Luger P08, and is a great introduction to a standard SDS workflow in Maya.View Learning Guide...Model, Texture and Render a Legendary Katana in Maya
3 PostsIn this three part workflow series you'll learn how to model, texture, and render a Katana, the legendary Samurai sword. You'll use Maya's basic polygon editing tools to build the model, UVLayout to create UVs, and Photoshop to build the textures. You'll also get a quick overview of Mental Ray when rendering the final image.View Learning Guide...Achieving Realism and Depth using Render Layers in Maya
2 PostsThroughout the course of this two part rendering tutorial, you'll learn how to use the power of render layers inside Maya 2010, and how to output and prepare them for compositing. In the second part, you'll see how you can use After Effects to composite the rendered layers to achieve a more realistic look using custom depth of field.View Learning Guide...Model, Texture, and Render a Bathroom Interior Design with Maya
2 PostsInterior modeling and rendering is used in a great variety of industries, and creating results that are suitable for these big markets is a very big challenge. In this series you'll learn how to Model, Texture, and Render a bathroom interior design with Maya using techniques that will quickly give you a photo-realistic result.View Learning Guide...Create a New York Subway Entrance in Maya
3 PostsIn this three part series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way. Ron will begin by modeling the low-poly and high-poly meshes, and then cover UVMapping, Map Baking and Texture painting.View Learning Guide...Making of The Tunnel in Maya and Photoshop
3 PostsIn this series you'll learn how to create a fantastic tunnel scene in Maya, and then add some final lighting touches in Photoshop. You'll follow Abed Ibrahim through the entire process of Modeling, Texturing, Shading, and Rendering the scene, and finally arrive at the spectacular result shown here.View Learning Guide...