Next-Gen Video Game Hot Rod: The Complete Workflow
9 PostsEver wanted to know how the artists create those amazing cars for AAA video game titles? Well here's your chance to find out. In this incredible Tuts+ exclusive tutorial series, you'll follow professional CG artist and teacher Laurens Corijn, as he creates a high quality, next-gen, normal mapped Hot Rod for real-time use.View Learning Guide...Model and Texture an Old Water Tower in 3ds Max
2 PostsIn this series, Chris Tate will guide you through the process of building an old, weathered water tower using 3ds Max. You'll begin by creating a proxy model of the tower's structure using simple geometry, and then go through the process of adding additional resolution and detail to achieve an aged look. From there, it's into Photoshop to create the detailed textures.View Learning Guide...Model, Texture and Render a Legendary Katana in Maya
3 PostsIn this three part workflow series you'll learn how to model, texture, and render a Katana, the legendary Samurai sword. You'll use Maya's basic polygon editing tools to build the model, UVLayout to create UVs, and Photoshop to build the textures. You'll also get a quick overview of Mental Ray when rendering the final image.View Learning Guide...Build a Realistic Mailbox using 3ds Max and UV Layout
3 PostsIn this three part series, you'll learn how to Model, UVMap and Texture a lifelike mailbox using 3ds Max and UV Layout. Starting with a simple box, you'll use poly modeling tools and techniques to build and shape the model. Once complete, you'll use a combination of 3ds Max and UV Layout to apply Uvs, and learn some useful techniques to build up the colors and materials.View Learning Guide...Create a New York Subway Entrance in Maya
3 PostsIn this three part series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way. Ron will begin by modeling the low-poly and high-poly meshes, and then cover UVMapping, Map Baking and Texture painting.View Learning Guide...Realistically Stylized Eyes
3 PostsThis multiple part series focuses on creating simple, yet effective, 3d eyes that can be used in either CG illustrations, or animations. This series of tutorials covers all of the necessary steps, from modeling and unwrapping, to texturing, rigging, and animating the eye.View Learning Guide...