Create a Game Ready Fire Extinguisher
5 PostsLearn how to create a game ready fire extinguisher with 3ds Max and Photoshop in this five part series by Soni Kumari.View Learning Guide...Building Thor's Hammer in Maya
2 PostsIn this two part tutorial, Chandan Kumar shows you how to model, uv map, texture, light and render, Thor’s hammer. In the first part, Chandan builds the hammer from scratch using various poly modeling tools and techniques, and then covers UVMapping and texture creation in part two.View Learning Guide...Creating a Warrior Character with ZBrush and Maya
6 PostsIn this series, you'll go through the entire character creation process as you sculpt and build a detailed Warrior character using a powerful combination of Zbrush, Maya, UVLayout and Photoshop.View Learning Guide...Create an Old Weathered Low Poly Post Box in Maya
2 PostsYou'll Learn how to create a low poly, highly detailed, old UK post box in this series. As you Model, UVMap and Texture a model suitable for use in the game industry or as an environment filler for your scenes. You'll take a simple, straight forward, eye-balled approach to modeling and then dive into UVMapping and also learn how to create a highly detailed PSD network shader via Maya.View Learning Guide...Crafting a Detailed Next-Gen Boiler
7 PostsIn this tutorial, you'll learn how to create a next-gen, game model of an old weathered Boiler. This series covers the entire process from low poly to high poly Modeling, UV mapping, Baking Normal and Occlusion maps, and Diffuse Texturing. Finally you'll learn how to apply the Xoliul’s shader in Maya for realtime rendering.View Learning Guide...Create Leather Shoes in Maya
2 PostsThis series covers creating a formal pair of leather shoes in Maya. You'll start by creating a low poly model and then add further details to it. With the model complete, you'll move onto UVMapping, Texturing, Lighting and finally compositing the final image in Photoshop.View Learning Guide...