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  1. 3D & Motion Graphics
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3D & Motion Graphics Learning Guides

Master 3D modelling and motion graphics with this awesome collection of learning guides. Each one is a collection of the best free tutorials to help you nail the topic of your choice.

For example, if you want to learn Adobe After Effects from scratch, you can't go wrong with the "Welcome to After Effects" guide. Then, when you've got the basics down, you can try some other guides like building a well-organised After Effects template or creating some stylish user interface elements.

You can also try plenty of other amazing learning guides covering practical projects in Cinema 4D, Maya, 3ds Max, and more.

  1. Building Thor's Hammer in Maya

    2 Posts
    In this two part tutorial, Chandan Kumar shows you how to model, uv map, texture, light and render, Thor’s hammer. In the first part, Chandan builds the hammer from scratch using various poly modeling tools and techniques, and then covers UVMapping and texture creation in part two.
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  2. Create an Old Weathered Low Poly Post Box in Maya

    2 Posts
    You'll Learn how to create a low poly, highly detailed, old UK post box in this series. As you Model, UVMap and Texture a model suitable for use in the game industry or as an environment filler for your scenes. You'll take a simple, straight forward, eye-balled approach to modeling and then dive into UVMapping and also learn how to create a highly detailed PSD network shader via Maya.
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  3. Crafting a Detailed Next-Gen Boiler

    7 Posts
    In this tutorial, you'll learn how to create a next-gen, game model of an old weathered Boiler. This series covers the entire process from low poly to high poly Modeling, UV mapping, Baking Normal and Occlusion maps, and Diffuse Texturing. Finally you'll learn how to apply the Xoliul’s shader in Maya for realtime rendering.
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  4. Create Leather Shoes in Maya

    2 Posts
    This series covers creating a formal pair of leather shoes in Maya. You'll start by creating a low poly model and then add further details to it. With the model complete, you'll move onto UVMapping, Texturing, Lighting and finally compositing the final image in Photoshop.
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