- Learning Guides
- The Complete Introduction to Particle Emitters
- Iron Man Interface Widgets
- The Complete Introduction to Motion Trackers
- Create A Stylized Character With Maya And ZBrush
- Game Character Creation Series: Kila
- Create a Realistic Shark in Maya
- How To Create And Rig A Realistic Puppet
- Welcome to After Effects
- Recreating Pixar's Wall-e
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Forum
Next-Gen Weapon Creation - Part 3: Unwrapping and Texture Baking
Making Realistic Water in 3ds Max
Next-Gen Weapon Creation - Part 2: The Low-Poly Model
51 Stellar 3ds Max Tutorials
An Introduction to Subdivision (High-Poly) Modeling Tools and Techniques
Create an Awesome Exploding Glass Effect with Thinking Particles and 3ds Max
3ds Max 2010: The Graphite Modeling Tools, Day 2
3ds Max 2010: The Graphite Modeling Tools, Day 1
Texturing a Human Face - Part 2: Painting the Texture
Texturing a Human Face - Part 1: The UVW Unwrap
'Quick Tip' - How to Create Cool Hair and Fur Effects in 3ds Max
Light and Render an Arch-Viz Style Outdoor Scene with V-Ray and 3ds Max