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  1. 3D & Motion Graphics

3D & Motion Graphics Learning Guides

Master 3D modelling and motion graphics with this awesome collection of learning guides. Each one is a collection of the best free tutorials to help you nail the topic of your choice.

For example, if you want to learn Adobe After Effects from scratch, you can't go wrong with the "Welcome to After Effects" guide. Then, when you've got the basics down, you can try some other guides like building a well-organised After Effects template or creating some stylish user interface elements.

You can also try plenty of other amazing learning guides covering practical projects in Cinema 4D, Maya, 3ds Max, and more.

  1. Model a High-Poly Car Wheel in 3D Studio Max

    2 Posts
    The wheels are an often overlooked, but an extremely important element in perfecting the look of any car, and the many techniques and tools needed to properly build them can be applied to nearly any hard surface modeling project. In this intermediate/ advanced level tutorial, you'll learn how to model a detailed high-poly car rim and tire from blueprints in 3D Studio Max.
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  2. Build an Advanced Drifting Car Rig in 3ds Max

    2 Posts
    In this advanced level tutorial, you'll learn all of the steps necessary to build a fully functioning car rig in 3D Studio Max. This rig features a working suspension, steering and body roll, as well as some functionality for drifting and power-slides. You'll learn how to setup internal functionality through links, constraints, expressions, and parameter wiring. The final result is a robust rig with easy, and accessible controls.
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  3. An Introduction to 3D Studio Max: Polygonal Modeling

    2 Posts
    Of all of the high-end 3D apps on the market, 3D Studio Max is by far one of the most powerful. It is however, also one of the most complex and daunting programs to learn. In this two part tutorial series, professional video game artist Kaleb Aylsworth, will give you a detailed introduction to 3D Studio Max, as it pertains to polygonal modeling and the video game industry.
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  4. Next-Gen Weapon Creation

    4 Posts
    Creating effective weapons for next-generation games, requires detailed knowledge of a variety of very specific skills and tools. In this series, you'll build a high-poly knife model using 3ds Max. And then learn how to cleverly reverse engineer it to create a second low poly version, that you'll later use for UVMapping, Baking and Texture Creation. The final result will be a robust, ready to use, next-gen asset.
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  5. 3ds Max 2010: Graphite Modeling Tools

    2 Posts
    3ds Max 2010 introduces a vast array of new tools and features, not the least of which, are the new Graphite Modeling Tools. In this two part video tutorial series, professional game environment artist, Kaleb Aylsworth, will walk you through all of these new tools, and show you how to use them effectively in a practical, every day workflow.
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  6. Texturing a Human Face

    2 Posts
    In this two hour, multi-part video tutorial, you'll follow professional Game artist and teacher, Dan Cox, as he provides insight into his thought process and workflow when unwrapping and texturing a human face. The techniques and theories that Dan teaches here can be used in either video game, or film work.
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