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The Complete View-Model Tutorial - Day 2

This post is part of a series called Creating Assets for Valve's Source Engine.
The Complete View-Model Tutorial - Day 1
The Complete View-Model Tutorial - Day 3

Follow artist Ben Henry as he guides you through the creation of a Team Fortress 2 inspired view-model weapon for use in Valve's Source Engine. In Day 2, Ben moves into Photoshop and shows us how to create hand painted textures for the axe model. This four part series is a great starting point for any artist interested in game development or creating their own mods. Let's continue!

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Note: click the 'Monitor' icon to view tutorial in full-screen HD.

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