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Cgtuts+ Workshop #10 Statue Sculpt

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We're back with another entry in our weekly community project, where we post a render or animation created by a member of the Cgtuts+ community, and ask you to provide feedback and constructive criticism on their work. It’s a great way to learn more about the intricacies of computer graphics, express your viewpoint, and have your own content critiqued by your fellow artists!

Quick Ground Rules

  • Be nice! We’ve deliberately chosen work that isn’t perfect, so please be constructive with any criticism.
  • Feel free to offer any type of advice on the model or sculpting in general.
  • You can also link to another render that you feel offers a great example of this type of sculpting done exceptionally well.

So let's get to it, here's this week's entry created by Tyler Sorg!

Statue Sculpt

Cgtuts+ 3d cg Juan Carlos Batman critiqueCgtuts+ 3d cg Juan Carlos Batman critiqueCgtuts+ 3d cg Juan Carlos Batman critiqueClick To Enlarge

A Little Background

This is a high poly version for my low poly model. I am working with a group on a game. I kinda like it, it's a statue, I was suppose to do a full one with no broken parts (other then minor details) But I just wanted to know what people thought about the modeling.

Please let us know what you think in the comments – how would you have approached this project or done things differently? Any thoughts on how it could be improved or taken to the next level. Chime in below!

Also be sure to check out more of Tyler's work in his Portfolio!

The most constructive and helpful comments will be featured on the site. Interested in submitting your own video or 3D render? You can do so here! and have your work featured in a future Cgtuts+ Workshop!

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