This relaxed tutorial will teach users how to work seamlessly between RealFlow4 and a 3D package (3ds Max 2008). It will cover how to create fluid and rigid body simulations, import and export SD files, initial states, mesh filters, 3d modeling and much much more.
Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. This tutorial was first published in September of 2009.
Final Effect Preview
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